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[Roughly 15 Fresh-S2] 052 - Abdicate

#1
Ossu! Here we are, back for one last shot!





This week we're having a look at:

Halloween ™ Part One - zibox-59
Once Upon A Time... - Darkforce_carl
NEON - ollie-360
LittleBigSchool - DARKO92611
cardboard world 3 - Smartv3

It's not a bad set-list for our last episode, certainly there's no Blood Pool in there this time, which is always nice. Hopefully there'll be something in there that catches your eye and looks like a fun time to you. Thank you all, sincerely, for all the support and feedback you've given me throughout the past two years, and for giving me the opportunity to do all of this; it's been a real thing-and-a-half.

Behind the Curtains Stuffs
Of course i'd wake up late this morning. i mean, why would we break a pattern?

So, the year's up. 52 episodes of hopefully at-least-midrange quality wrapped and uploaded. It's a bit hard to wrap my head around really. Also, the fact that i'll not have to be scrambling around like a loon to get things done quite so much. That's really weird. The whole thing's kind of bittersweet.

The plan as it stands: Tonight we'll have the stream. i'm going to put together a playlist of some of the levels we've looked at over the past two years. i think we'll be starting at 7.30 and let it run a bit later than we usually do. Hopefully that'll give more folks a chance to drop in. i'm going to be putting up the post-mortem episode next week, that'll be December 7th. i'd wanted to do it sooner, but...man, putting together the credits scroll is taking for-ev-er. That does give a little more time to get in any questions you'd like looked at, though.

From the second week of December, LittleBite-sizedPlanet will be going to a bi-weekly update schedule. i'm thinking something like one episode that's following the level-selection rules from R15F, and one that'll look at anything at all. There might be bonus episodes in between, for things like tutorials or story bits, what have you. i've still got a couple of weeks to kink things out.
[Image: drawsig.php?creator=waffle_king23&bg=52&f=18&l=6]
Want to watch a foolish gaijin butcher monsters and the Japanese language at the same time? Well, now, you can!
 
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#2
Right then, wrapping things up with a Tuesday Takeaway.

Halloween ™ Part One - zibox-59
This one plays more like a tech demo or proof of concept than a fully realized level, to be honest. There's just not all that much going on when you look at it all together. On the other hand, thanks to the fiddliness of the hazards/gameplay, you'll be seeing that limited content over and over again. Still, it has its charm, and i think could work better with expansion (which would allow for checkpoints and keep players from repeating the same bits over and over, which ought to lower total frustration). Interestingly, zibox-59 seems to be a friend of mascottag. Maybe they can push him to get to the next part in the series?

Once Upon A Time - Darkforce_carl
Really liked this one. A solid, coherent look, and quick (if a little simple) gameplay. The level's short enough to get back into and replay, but not so short that you'd have no reason to do so. i still think some of the areas could use a little expansion or re-use, but it's not a major point against. Darkforce_carl popped up in the comments on the 'Tube to mention that the race is intended to be really tight, and there's a bonus to the player if they do manage to complete it. That's cool, but it may have been better to go with a timer, instead of the point-style, in that case. i found another of the hidden feathers this go around, which puts me at three or four? Really wondering where that last one is hiding.

NEON - ollie-360
Still not particularly happy with the timing of that last bounce-pad section. You can just barely make a diagonal jump to try and hit all the pads in one go, but you'll just barely have the time to do it. It ended up taking just as long to do it that way thanks to missed jumps as it did in the episode when i was waiting and trying to go straight up on one side. Other than that i did like the level a lot. The look was pretty nice, and very clean, which i appreciate. The power-up to track your SackThing was a nice touch, and the little change to the point bubbles was keen as well.

LittleBigSchool - DARKO92611
Ehhh...ehh... i mean, i appreciate where they're going with this one, but still...there's not nearly enough meat on the bones. The visual presentation as well, could use a fair amount of work. The lack of detailing in the environment makes the flatness stand out even more than if they'd gone with a kludged together base cardboard style. Still, the bones are there to build a fairly solid level out of, i think; and there's a TBC sign at the end, so maybe DARKO92611 will return and beef this one out some.

cardboard world 3 - Smartv3
We had to wrap the series on a level like this, didn't we? It's...not the best example of the type by any means, but still, it was fun enough. The added quests were fun, but if there were any other secret bubbles here, i certainly couldn't find them. Also, the Highscorer 2 quest...i probably could have stung together one or two more bonus chains, but i couldn't see any way that i was going to be able to get up to 400k, let alone the 600k scores i could see at the top of the scoreboard. Weird.

So, that's the that. A little good, a little...ok, nothing terrible, so that's nice. i really didn't want to end the series with a bunch of Red Triangles. Hopefully a couple of levels in there looked like a good time to you. Thanks as always for all the support and feedback, and have a great day!

Behind the Curtains Stuffs
Finally finished up all the sticker work for the postmortem episode. Ho-lee crow did that take forever. i mean, it took just ages. i'm not really sure what we'll get into in the episode, really. i mean, there are some boxes to check, but not a huge amount that needs to be said? Maybe i'll nanner on about backstory and world building. It's been on my mind a fair bit recently.

Also, since we're shifting more heavily toward LBsP, i've been thinking of changing up the Title Page/Thumbnail. i like the old one, since it's very clear and straight-forward. On the other hand, though, it is fairly drab. So i kitted up another option, and figured i'd bounce it off you?

[Image: 20181203230553_4e0cb6f.jpg]

i like giving more space to the level's image, and i can convey the type of episode through the Text Colour, as well as, well, the "Episode Type" field. But i worry, depending on the type of level i'm looking at, that the image might get too busy? What do y'all think?
[Image: drawsig.php?creator=waffle_king23&bg=52&f=18&l=6]
Want to watch a foolish gaijin butcher monsters and the Japanese language at the same time? Well, now, you can!
 
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